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Competition Rules & Policy

By choosing to participate, contestant agrees to all terms and conditions stated below

 

1-  Competition Games are FIFA 2008 – NFS Pro Street / Most Wanted – Counter Strike 1.6

2-  The registration is only through Competition location THE BUZZ – Marina 4 or the website www.intelgameon.com.

3-  Under 13 is no allowed to participate in any of the competitions.

4-  Competition is every weekend starting July 17th till the end of August 31st 

5-  The mega prize is Intel Core 2 Quad - Based desktop PC for every week's winners.

6-  There will be 2 finales at the end of august, one for CS, winners who will get the best score against the German Girls will win a super mega prize worth 10.000 LE!!

7- The  2nd finale in FIFA 2008 & NFS Pro Street, both winners will attend the World Cyber Games Finals in Germany for FREE including all travel and accommodation expenses.

8-  Members can join and play the competition immediately after registering only if possible.

9-  The early registration the better chance to join the competition first.

10-  Number of players are limited for every day.

11- Contestants can join more than one game but he/she is completely .responsible of time management

12- The contestants who registered on the final stages cannot play at the running competition but they still have the chance to join the next competition on the next weekend.

13-  All players must arrive on time at the final round otherwise will be loser.

14-  Members are not allowed to play without their membership cards.

15-  Players will be kicked after two warnings (2 yellow cards) and in case of counter strike he/she and his/her team will be out.

16-  No smoking allowed while playing.

17-  Contestants should respect each other and the referee's decisions.

18-  Neither bad words nor loud voice are allowed during the competition.

19-  Anyone has the rights to join every week's competition.

20-  All members should respect and follow all competition rules and policy.

 

21-  Participants who arouse suspicion to be involved in fraud cannot participate anymore.

22. Participants accept the fact that Intel Egypt LLC its parent company Intel Corporation or its subsidiaries, their promotion agencies, the managers, business managers, employees or agents are not legally responsible to the winner for injuries, loss, costs or damages of any kind which are completely or partly, directly or indirectly a result of the receiving, ownership, usage or misuse of a prize or parts of a prize or the participation in this competition.

23. Intel has the right to change the rules anytime. The competition can also be stopped or ended anytime without cause. Intel doesn't have to update the provided information.

24. Participants have to accept the rules.

25. Intel is the judge; The decision m
ade by Intel is final and binding. Intel will not enter correspondence with someone about the competition. Legal process is not possible.

26. If somebody has to pay taxes because of winning a prize, he has to inform the authority himself. Intel will not pay these taxes or any other costs in connection with this competition.

37. Organizer of this competition is Intel Egypt LLC.
 

38. Intel is not responsible for the products and services which are provided within this competition. Intel will not pay costs for the repair of products.

 

  

Games Rules and Policy

 

FIFA 2008

 

1-  Game Version: FIFA Soccer 08™

2-  Operating System: Microsoft Windows XP Professional

3-  Age 16+

4-  General

5-  Competition Method: 1 vs. 1

-    At the end of each match, players must maintain the final screens and wait for a referee to confirm the result.

-    “FIFA 08” tournament consists of two phases: 1) First phase: Knock Out structure (best 2 out of 3 matches); 2) a second phase: The first 8/16/32 players from the first phase will be qualified to a final round based on knockouts (best 2 out of 3 matches).

First phase

-    The First phase of the tournament shall consist in a single elimination tournament. The first player to win two out of three games wins the match.

-    Team selection:  national teams & club teams may be selected by the players. The players are allowed to choose the same team in the competition.

-    The host and client for each match will be decided by a coin toss.

-    The second phase of the tournament shall consist in a single elimination tournament. The first player to win two out of three games wins the match.

-    If, after 90 minutes, the game ends in a draw, extra time of twice 15 minutes shall be played. If the score is level after extra time, penalty kicks shall be taken to determine the winner of each game.

-    Before “game 1”, a coin toss shall determine which player gets the right to choose the team or the right to host the match.

-    For “game 2”, the right to choose the team or to host the match belongs to the player that lost the coin toss for “game 1”.

-    Before “game 3” (if needed), a coin toss shall determine which player gets the right to choose the team or the right to host the match.

-    Therefore, if “player A” wins the toss and chooses Italy for “game 1”, then player B” cannot choose Italy as a team for “game 1”. “Player B” may however choose to play with Italy in “game 2”.

-    Also, if the player winning the toss chooses the team, the player losing the toss has the right to choose whether to host the match or not.

-    In case of tie in choosing the best 8/16/32 players to qualify to the 2nd phase:

Only the 2 winning matches of the best will be calculated and then we will choose according to the following:

Criteria of choosing best players:

1-  The more goals out

2-  The fewer goals In

3-  Clean sheet (Less yellow cards – Less Red cards)

4-  Rest of statistics.

-    If any player resigned the match score will be 2:0.

Second phase

-    The Second phase of the tournament will be the first 8/16/32 players

-    After applying the above-mentioned rules and shall consist in a single elimination tournament. The first player to win two out of three games wins the match.

-    Team selection:  national teams & club teams may be selected by the players. The players are allowed to choose the same team.

-    The host and client for each match will be decided by a coin toss.

-    The second phase of the tournament shall consist in a single elimination tournament. The first player to win two out of three games wins the match.

-     If, after 90 minutes, the game ends in a draw, extra time of twice 15 minutes shall be played. If the score is level after extra time, penalty kicks shall be taken to determine the winner of each game.

-   Before “game 1”, a coin toss shall determine which player gets the right to choose the team or the right to host the match.

-    For “game 2”, the right to choose the team or to host the match belongs to the player that lost the coin toss for “game 1”.

-    Before “game 3” (if needed), a coin toss shall determine which player gets the right to choose the team or the right to host the match.

-    Therefore, if “player A” wins the toss and chooses Italy for “game 1”, then player B” cannot choose Italy as a team for “game 1”. “Player B” may however choose to play with Italy in “game 2”.

-    Also, if the player winning the toss chooses the team, the player losing the toss has the right to choose whether to host the match or not

-     The winner will attend the World Cyber Games finals in Germany 08 including all travel and accommodation expenses.

 

Game Settings

 

-    Both players must check the options being used before they begin their match. Once the match has begun, the match result will be accepted even if the players discover that each others' settings were not in accordance with the rules.

 

-    Half-Length: 6 minutes

 

-    Difficulty Level: World Class

 

-    Game speed: Faster (set through the “FIFA Multitool”)

 

-    Injuries: OFF

 

-    Bookings: ON

 

-    Starting subs: 5

 

-    Stadium: “Random”

 

-    Weather: Sunny Day

 

-    Score Display: Team Names ON

 

-    Score Display Position: Top Left

 

-    Performance Meter: ON

 

-    Player Status Bars: ON – Team Crests

 

-    Player Marker: Regular

 

-    Camera: optional

 

-    Radar: optional

 

-    Tactics Selector Display: ON

 

-    Resolution: 1024 X 768 X 32

 

-    Level of detail: Medium

 

-    Referee: NO

 

-    Linesmen: NO

 

 

Controls

 

-    Player Auto Switching: minimum allowed by the host

 

-    All game pads and keyboards used must be Windows XP compatible and use a USB port.

 

-    Should a player need to install a driver for his game pad or keyboard, he must do so with the assistance of a referee.

 

-    Should a player needs to modify the “devdata.dat” file, he must do so with the assistance of a referee.

 

Disconnections

 

-    Should a disconnection occur:

 

1)  A referee will confirm the exact score to that point, and restart the match.

 

2)  A referee will inform the players on exactly how many minutes must still be played in order to complete the match.

 

3)  Any players sent off the field (red card) shall count as a goal each for the opponent when the match resumes.

 

-    Intentional disconnection: upon judgment by the referee, any offending player will be charged with a loss and a possible disqualification from the tournament.

 

Unfair play

 

-    Upon discovery of any player committing any violations regarded as unfair play, that player may be warned, sanctioned      with a loss or, in worst cases, disqualified from the tournament.

 

-    Here are a few examples of actions considered “unfair play”:

 

1)   Use of any cheat program;

 

2)   Intentional disconnection;

 

3)  Use of any settings that do not comply with the permitted settings;

 

4)   If a player is found to be intentionally delaying the game time by passing the

ball around, he may be given a warning or lose by default at the referee's discretion;

 

5)   Getting up from one’s chair without prior consent by a referee;

 

6)   Not kicking the ball out of bounds after having made any changes to one’s team;

 

7)   Not using the “FIFAbot” when hosting a match.

 

8)   Not completing one’s group matches;

 

9)   Being late for one’s match

 

10) Leaving the tournament area without the referee’s permission

 

-     During the course of the tournament, the operations staff and/or referee may determine other actions to be considered “unfair play” issuing a warning or a direct disqualification.

 

-     In any case, two warnings shall lead to the disqualification from the tournament.

 

 

Counter Strike 1.6:

-   Game Version: Counter-Strike: 1.6

 

-    Operating System: Microsoft Windows XP Professional

 

-    General

 

-    Competition Method: 4 vs. 4 (Team Play, 4players per team)

 

-    Rounds: 30 Rounds (Max rounds format): 15 rounds as Terrorists and 15 rounds as Counter-Terrorists per team.

 

-    In the case of a tie after regulation, 6 extra rounds will be played.

     (3 rounds as Terrorists / 3 rounds as Counter-Terrorists per team)

-    Extra Round restart money: $10,000

 

-    In the case of a re-tie after 6 extra rounds as stated above, 6 more extra rounds will be played until the tie is broken.

 

-    Only team leaders are allowed to use public in-game messages (messagemode1) within a match. The rule also applies  when dead. Use of messagemode1 by any member other than the team leader shall result in a warning. Other team  members must only use team message (messagemode2), while in a match.

 

Counter-Strike” tournament shall consist of 4 phases  1) First phase: Knock Out system (1 match against each group opponent); 2) Second phase: knock-out system The first 4/8/16 teams will be qualified (1 match against each group opponent), 3)Third phase: The winner team will be classified into 2 VS 2 will play against each other in Ice world map then the 2 winners will be classified into 1 VS 1 in Ice world map, after that the 1st winner who will win C2Q based PC Mega prize. 4)Fourth phase: All C.S. teams will play against the World Cyber Games Counter Strike's Champions (German Team) at the end the team with the best score will win the Super Mega Prize.

 

First Phase

 

-    In the first phase, each team plays one match against other team.

 

-    Counter-Strike, Terrorist will be announced before the match or decided by coin toss.

 

-    Team A chooses map for 1st match „Team B chooses map for 2nd match „Referee draw the map for 3rd match from maps that have not been played so far.

 

-    If both teams select the same map, the second and third match maps are drawn by the referee

-    In case of tie in choosing the first 4/8/16 teams to qualify to the 2nd phase, We will choose according to the following:

 

Criteria of choosing best players:

 

1-    More Kills

2-    Less Death

3-    Man of the match

 

Second phase

 

-    In the first phase, All the first 16 players after applying the above-mentioned rules, each team plays one match against other team.

 

-    Counter-Strike, Terrorist will be announced before the match or decided by coin toss

 

-    Team A chooses map for 1st match „Team B chooses map for 2nd match „Referee draw the map for 3rd match from maps that have not been played so far.

 

-    If both teams select the same map, the second and third match maps are drawn by the referee

 

Third phase

 

-    The final team will be classified into 2 Vs 2

-    The map will be Ice World.

-    5 minutes CT and 5 minutes Terrorist.

-    The winner who will be the top score killer..

-    After that the team will be classified again into 1 Vs 1

-    The map will be Ice world

-    5 minutes CT and 5 minutes Terrorist.

-    At the end the winner who will be the top score killer and will win the Mega Prize

 

Fourth phase

-    All C.S teams will play 1 match with the Germany team on the first 2 days.

-   The highest score for the first two teams in each day will be qualified to the final of the weekend.

-   The first two teams in each day will play 1 match with the Germany team

-   The highest score on the 3rd day will win the 10.000 L.E super mega prize

 

Game Setting

 -   Round Time: 1 minute 45 seconds.

 

-    Official Maps: De_Dust2, De_Inferno, De_Nuke , De_Train  (Each map may be modified by the IntelGameOn committee. Players will be informed before the tournament of any such modifications)

 

-    Approved Grenade Amounts Per Round

 1)  Flash bangs: 2

 2)  Grenades: 1

 3)  Smoke Grenades: 1

 

-    Approved Commands

 1)  Adjust crosshair

 2)  Left Hand

 3)  A user can use Activate In-Game-VGUI Command

 

-   Any other use of map or program bugs can result in a warning at the minimum or loss by default for the offending team after deliberation and decision by the board of referees at its sole discretion.

 

Unfair Practices Subject to Penalty

 

-    Team members may communicate verbally if they are alive in the match or when all team members are dead.

 

-    The player is deemed dead when the screen is completely faded to black. If a bug occurs and the screen doesn't fade to black, the player is deemed dead three seconds after he/she has fallen.

 

-    Any player who has died cannot communicate by ANY means (No gesture or verbal communication will be allowed) with any other team member or opponent until the beginning of the next round.

 

-    If a player continues to communicate after he/she is killed, the team may be given a warning or lose by default at the referee's sole discretion.

 

-    Boosting (stepping on top of own team player) is allowed in play.

 

-    Freeze time may be changed for stage match.

 

-    32bit color must be used in the game.

 

-    C4 must be installed at a viewable location. Installing C4 at a location where a boost is required is allowed.

 

-    Throwing grenades over buildings in all maps are allowed.

 

-    Default skins must be used.

 

-    Use of personal model/skins (includes weapon skins)

 

-    Use of personal map texture

 

-   If referee decides that external conditions (Press, Team Leader, Player, Spectator, etc) give unfair advantage to a player, the team may be given a warning or lose by default at the referee's sole discretion.

 

 

-    Use of map bugs in play (e.g. map swimming, auto aim, etc.)

 

-    Use of unfair but available scripts (e.g. silentrun, attack+use, centerview script, norecoil script, etc.)

 

 

If disconnection occurs during a match

 

-    If all the players cannot play due to an unintended, unforeseen accident such as server stoppage,

 

-    Before the 3rd round starts: restart the match

 

-    After the 3rd round starts: Disconnected player must re-connect to the server. The round is continued unpausing, and if the disconnected player cannot connect to the server, all players must wait during the freeze time after the round until the disconnected player connects to the server. At this time, the match may continue by unpausing. (Not a restart)

 

-    If up to 3 of all players are unintentionally disconnected: The score for that round is discarded. The game is paused after the round during the freeze time, and all players wait until the disconnected players are connected to the server. When all players are connected, the match may continue by unpausing the game.

 

-    In the case of intentional disconnection, the referee may decide to end the match with the offending team losing by forfeit.

 

-    Protests can only be filed by the team leader (i.e.: a player that represents the team)

 

-    If a player does not agree to any rules, he/she can express his/her protest to a referee before the completion of a match. Any intentional refusal to connect to the match server can result in a default loss for that team with the decision to be made at the sole discretion of the referee.

 

-   If a rematch is decided by the head referee, the team that does not follow this decision will be subject to disqualification.

 

N-F-S Most Wanted / Pro Street

-     Age 16+

 

-    Game Version: Need For Speed™ Most Wanted and Pro Street.

 

-    Operating System: Microsoft Windows XP Professional

 

-    General

 

-    Competition Mode: 1 vs. 1

 

-    At the end of each match, players must maintain the final screens and receive confirmation from a referee.

 

-    Winning a race: The winner of a race is the first player to complete 4 laps of the circuit course and cross the finish line.

 

“Need For Speed ” tournament shall consist of two parts: 1) a first phase: Knock Out system (best 2 out of 3 matches); 2) a second phase: knock-out system The best 4/8/16/32 players will be qualified  (best 2 out of 3 matches).

 

First Phase

 

-    The host and client for each match will be decided by Referee.

 

-   The First phase of the tournament shall consist in a single elimination tournament. The first player to win two out of three games wins the match.

-    In case of tie in choosing the first best 4/8/16/32 players to qualify to the 2nd phase, the only 2 matches the player won will be calculated and then, we will choose according to the following:

 

Criteria of choosing best players:

1-  Less Total 2 matches time

2-  Best Lap in 2 matches

 

Second phase

-    The Second phase of the tournament will be the best 4/8/16/32 players

After applying the above-mentioned rules and shall consist in a single elimination tournament. The first player to win two out of three games wins the match.

 

-    The host and client for each match will be decided by Referee.

 

-    Player A chooses course for 1st match „Player B chooses course for 2nd match, „Referee draw the course for 3rd match from maps that have not been played so far.

 

-    If both players select the same course, the second and third match courses are drawn by the referee.

 

-    The final 4 players will play in one race and the score will be recorded, The first place player will be the final winner of the competition.

 

-    The winner will attend the World Cyber Games finals in Germany 08 including all travel and accommodation expenses.

 

Game Setting

 

-     Game Type: Circuit

 

1)   Visual Upgrade allowed.

 

2)   Personal save files are NOT allowed.

 

3)   IntelGameOn provided save file must be used for car setting.

 

4)   Cars may be tuned before racing each course.

 

5)   The use of Porsche GT & BMW M3 are NOT allowed.

 

 

-    Race Mode Options: Circuit

 

1)  Track Direction: Forward

 

2)  LAPS: 4

 

3)  Max Players: 2 (Except the final)

 

4)  Car Tire: Any

 

5)  N0S: On

 

6)  Collision Detection: No

 

-    Player Options

 

1)  Game Moment Camera: Off

 

2)  Car Damage: Off

 

3)  Rearview Mirror: Player's own discretion

 

4)  Units: Player's own discretion

 

-    Other controllers, Steering Wheel allowed

 

Disconnections

 

 

     Disconnection: Any disconnection of the connection between match players due to System, Network, PC, and/or Power problems/issues

 

-    Intentional Disconnection: upon judgment by the referee, any offending player will be charged with a loss by forfeit

 

-    When any disconnection occurs:

 

1)  If the disconnection is deemed to be unintentional by the referee, the match will be restarted. If any player does not agree to a match restart, that player will lose by default.

 

Penalty for Unfair Play

 

Unfair Play

 

1)  Use of any Cheat program

 

2)  Intentional disconnection

 

3)  Use of any settings exceeding standard and permitted settings

 

4)  Any unnecessary chatting during the match.

 

5)  If referee decides that external conditions (Press, Team Leader, Player, Spectator, etc) give unfair advantage to a player, the player may be given a warning or lose by default at the referee's sole discretion.

 

-    Upon discovery of any player committing any violations regarded as unfair play, that player will be disqualified from the tournament.

 

-    During the course of any match, the operations staff and/or referee may determine other actions to be unfair play at any time.